What do people do in a country of 130 crores of whom the majority are in the 25-35 year age?
Well, with the advent of the smartphone, they certainly play a lot of online games. Adding to that is the ease of getting broadband, a variety of games, unprecedented levels of boredom and hardly any space to go out and play actual games.
Gaming is thus THE career for a healthy number passing out of Bachelor in Fine Arts and VFX courses.
Today we tell you in some details the various options available in the field of gaming.
- The Game Maker also called the Game Designer!
His role is akin to that of a movie’s director who does everything right from thinking out the idea to its ultimate execution. Bouquets to brickbats, he gets them in equal measures. He is the one who gets the idea, does the initial sketching & outlines and then puts it before the producers for funding and approval re its feasibility. If everything seem ok and get the relevant nod, the Game Maker calls in his team of designs which include:
- The content designer who brings in the content to fill an empty idea with themes, stories, sub-stories and plots
- The sound designer. These are not yesteryear’s talkies which just move in a predefined way. Today, we need sound in each character and situation. To bring in the right feel to the story, a sound engineer adds dialogues, sounds and varied kinds of music to make the game seem interesting
- The interface designer: A game is a two-way process between the machine and the player and both are correct at their respective locations/ positions. To create the required smoothness between the game and the player, the interface designer has to step in and do the needful.
- The character designer. Games aren’t simply games. Since they have complete storylines, plots and ideas, it is obvious that the characters (if any) in the game ought to be plausible as well. And doing that is the character designer
Also Read: GAME DESIGNING CAREER OPTION IN INDIA
- The Game Authenticator, also variously called as the Game Tester.
A lot goes into the making of games besides money and efforts. To release it before a thorough round of testing could be anything but suicidal. A lot can go waste due to the presence of just a few bugs. And those few bugs can easily be identified by an authenticator or tester. The testing takes place at several levels. First, as regards it most basic architecture, it is tested to find out if the codes are in the defined order without it changing in any way at any time during use. Second, as regards the game itself, whether or not it delivers as promised. If glitches exist, it ought to be ironed out at this stage itself. Third, whether the scenarios and sequences are as planned. A game with a wrong sequence of things can be a great put-off. And lastly, if it is a paid game, whether the payment-related gateways are properly in place
- The actual game creator i.e., the Game Programmer
At the very basic, a game has always been a computer program which a programmer has very diligently created in a way such that it appears to be an interesting thing for the public to indulge in. With tastes, preferences and themes changing practically every day, the creator of successful games has to be folks who are ultra-innovative and always on their toes ready for the next challenge. They in fact have specializations within their own field with some developing 3D graphics, others concentrate on AI, still others on VFX etc.
So friends, here are so seriously niche’ fields in the Gaming Industry which one can try and approach to get a specialization in.
If you are keen, do try them. And put in your best. Because only then can you expect success.